Tuesday, September 5, 2006

Online Game, Made in U.S., Seizes the Globe

Most people, even those who do not play the game have heard of World of Warcraft. Here is another article bringing the game into the light.



Less than two years after its introduction, World of Warcraft, made by
Blizzard Entertainment, based in Irvine, Calif., is on pace to generate more than $1 billion in revenue this year with almost seven million paying subscribers, who can log into the game and interact with other players.

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